Social Norm Theory

The Social Norms Theory was first used by Perkins and Berkowitz in 1986 to address student alcohol use patterns. As a result, the theory, and subsequently the social norms approach, is best known for its effectiveness in reducing alcohol consumption and alcohol-related injury in college students. The approach has also been used to address a wide range of public health topics including tobacco use, driving under the influence prevention, seat belt use, and more recently sexual assault prevention. The target population for social norms approaches tends to be college students, but has recently been used with younger student populations (i.e., high school).

This theory aims to understand the environment and interpersonal influences (such as peers) in order to change behavior, which can be more effective than a focus on the individual to change behavior. Peer influence, and the role it plays in individual decision-making around behaviors, is the primary focus of Social Norms Theory. Peer influences and normative beliefs are especially important when addressing behaviors in youth. Peer influences are affected more by perceived norms (what we view as typical or standard in a group) rather than on the actual norm (the real beliefs and actions of the group). The gap between perceived and actual is a misperception, and this forms the foundation for the social norms approach. 

The Social Norms Theory posits that our behavior is influenced by misperceptions of how our peers think and act. Overestimations of problem behavior in our peers will cause us to increase our own problem behaviors; underestimations of problem behavior in our peers will discourage us from engaging in the problematic behavior. Accordingly, the theory states that correcting misperceptions of perceived norms will most likely result in a decrease in the problem behavior or an increase in the desired behavior. 

Social norms interventions aim to present correct information about peer group norms in an effort to correct misperceptions of norms. In particular, many social norms interventions are social norms media campaigns where misperceptions are addressed through community-wide electronic and print media that promote accurate and healthy norms about the health behavior. The phases of a social norms media campaign include:

  • Assessment or collection of data to inform the message
  • Selection of the normative message that will be distributed
  • Testing the message with the target group to ensure it is well-received
  • Selection of the mode in which the message will be delivered
  • Amount, or dosage, of the message that will be delivered
  • Evaluation of the effectiveness of the message

Social norms media campaigns are currently being funded by many federal agencies, state agencies, foundation grants, and non-profit organizations.   Sometimes social norms media campaigns are funded by industry. There has been a good deal of evaluations conducted on social norms campaigns.

There are several limitations of Social Norms Theory that need to be considered prior to using the theory. Limitations of the theory include the following:

  • Participants of an intervention focused on social norms are likely to question the initial message being presented to them due to misperceptions they hold. Information must be presented in a reliable way to correct those misperceptions.
  • Poor data collection in the initial stages can lead to unreliable data and poor choice of normative message. This can undermine the campaign and reinforce misperceptions.
  • Unreliable sources, or sources that are not credible to the target population, can result in an unappealing message that undermines the campaign, even if the message is correctly chosen.
  • The dose, or amount, of the message received by the target population must be enough to make an impact, but not too much that it becomes commonplace.

Although these limitations exist, when used correctly Social Norms Theory can be very effective in changing individual behavior by focusing on changing misperceptions at the group level. Social norms interventions can be used alone or in conjunction with other types of intervention strategies. The most effective social norms interventions are those that have messages targeted to the at-risk population that are correct and influential. To target messages, a substantial amount of research and data collection has to be invested to understand the norms that exist in the group of interest. Social norms interventions are also most effective when presented in interactive formats that actively engage the target audience.

Innovation and Diffusion of Innovation, Types of Innovation, Product features that affect the adoption

Innovation refers to the process of creating and implementing new ideas, products, services, or processes that add value to consumers and businesses. In the context of consumer behaviour, innovation plays a crucial role in shaping preferences, influencing purchase decisions, and driving market trends. It can be technological, such as introducing a new gadget, or conceptual, like developing a unique service model. Innovations attract consumers by offering novelty, convenience, or improved functionality, often creating a competitive advantage for companies. Consumer acceptance of innovation depends on perceived benefits, ease of use, social influence, and risk considerations. Ultimately, innovation drives change in consumer behaviour by encouraging experimentation, brand switching, and the adoption of new consumption patterns.

Diffusion of Innovation Model:

  • Innovators (2.5%):

Innovators are the first group to try a new product or idea. They are adventurous, risk-takers, and willing to experiment even when the innovation is unproven. Often financially stable and highly informed, they seek novelty and enjoy being ahead of trends. Innovators play a critical role in the diffusion process by providing initial feedback and helping refine products. They are less influenced by social pressure and more by curiosity and technical interest. Their adoption encourages early adopters to follow, acting as the starting point for broader market acceptance of innovations.

  • Early Adopters (13.5%):

Early adopters are opinion leaders and trendsetters who adopt innovations soon after innovators. They are socially respected, well-connected, and often serve as role models within their networks. Their adoption signals credibility, encouraging others to consider the innovation. Early adopters are more cautious than innovators but still willing to take calculated risks. They value the practical benefits and long-term advantages of innovations and often provide feedback to improve products. Marketers target this group to accelerate diffusion because their positive experiences and recommendations strongly influence the early and late majority.

  • Early Majority (34%):

The early majority adopts an innovation after careful consideration, once its usefulness and reliability are proven. They are deliberate, avoid risks, and rely heavily on recommendations from innovators and early adopters. This group is socially connected but not leaders; they prefer tested solutions over novelty. Adoption by the early majority signals that the innovation has reached mainstream acceptance. Marketing strategies targeting this segment focus on demonstrating value, ease of use, and trustworthiness. Their collective adoption significantly drives market growth, bridging the gap between trendsetters and the majority of consumers, making the product widely accepted and established.

  • Late Majority (34%):

The late majority is skeptical and cautious, adopting innovations only after most of society has embraced them. They tend to have limited resources, lower social influence, and are influenced by peer pressure rather than novelty. Risk aversion is high, and they often require strong assurance of value, affordability, and simplicity. Marketers often appeal to this group through social proof, discounts, and guarantees. Adoption by the late majority is essential for achieving mass-market penetration and maximizing sales. Their acceptance marks the peak of the diffusion curve, solidifying the innovation as a standard or mainstream product.

  • Laggards (16%):

Laggards are the last group to adopt an innovation, often resistant to change due to tradition, skepticism, or limited resources. They prefer familiar products and are influenced minimally by social or marketing pressures. Laggards may adopt only when the innovation becomes unavoidable or when older alternatives are unavailable. Their adoption is usually slow, and they often require extensive persuasion, strong evidence of benefits, or generational influence. Although small in number, laggards complete the diffusion process, ensuring that the innovation reaches all consumer segments. Understanding their behavior helps marketers plan long-term strategies and phase out older products effectively.

Diffusion Process:

  • Knowledge Stage:

In this stage, consumers become aware of a new product, idea, or innovation. They gain information through advertisements, media, word-of-mouth, or personal observation. At this point, consumers understand the innovation’s existence but lack detailed knowledge about its features or benefits. Effective communication and marketing strategies are crucial to create awareness and spark interest. Without adequate knowledge, the diffusion process cannot start, as consumers cannot adopt what they do not know exists.

  • Persuasion Stage:

During the persuasion stage, consumers form attitudes toward the innovation based on perceived advantages, social influence, and personal evaluation. They seek more information, compare alternatives, and consider the benefits and risks. Positive opinions and recommendations from early adopters and opinion leaders strongly influence this stage. The goal is to convince consumers that the innovation is valuable, practical, and compatible with their needs, encouraging them to move toward adoption rather than rejecting it.

  • Decision Stage:

In the decision stage, consumers make a choice to adopt or reject the innovation. This involves weighing the advantages, risks, costs, and compatibility with their lifestyle. Trial usage, demonstrations, or sampling often help reduce uncertainty. Marketing efforts focus on facilitating the purchase decision through promotions, guarantees, or easy access. The decision stage is critical because a positive choice initiates the adoption process, while rejection may require re-marketing strategies or social influence to reconsider later.

  • Implementation Stage:

The implementation stage occurs when consumers start using the innovation. They integrate it into daily life, experience its functionality, and evaluate its practical benefits. This stage may involve learning how to use the product effectively, overcoming usage challenges, and adapting behavior to accommodate the innovation. Positive experiences reinforce adoption, while difficulties or dissatisfaction may lead to discontinuation. Companies provide user support, instructions, and customer service to ensure smooth implementation and enhance consumer satisfaction.

  • Confirmation Stage:

In the confirmation stage, consumers seek validation for their adoption decision. They look for reinforcement from personal experience, peers, or social networks to confirm that adopting the innovation was the right choice. Positive feedback strengthens loyalty and continued usage, while negative feedback may lead to discontinuance or switching to alternatives. Marketers encourage confirmation through testimonials, follow-up services, and community engagement. This stage ensures long-term adoption, repeat usage, and advocacy, completing the diffusion process and helping the innovation achieve market stability.

Types of Innovation:

  • Product Innovation:

Product innovation involves creating or improving a product to offer new features, better quality, or enhanced functionality. It can be a completely new product or an upgraded version of an existing one. This type of innovation attracts consumers by meeting unmet needs, solving problems, or providing greater convenience. Product innovation often drives brand differentiation and competitive advantage. Companies invest in research and development, design, and testing to ensure that innovations are practical, appealing, and valuable. Successful product innovations can lead to increased sales, customer loyalty, and long-term market leadership.

  • Process Innovation:

Process innovation focuses on improving the methods, techniques, or systems used to produce or deliver products and services. It aims to increase efficiency, reduce costs, enhance quality, or shorten production time. Examples include automation, lean manufacturing, and digital workflows. Process innovations do not always change the product itself but improve the value chain, benefiting both companies and consumers through faster delivery, lower prices, or higher consistency. Such innovations can strengthen competitive advantage, streamline operations, and improve customer satisfaction by ensuring products and services are delivered more efficiently and reliably.

  • Marketing Innovation:

Marketing innovation involves developing new strategies to promote, distribute, or sell products and services. It includes novel advertising campaigns, pricing models, branding approaches, or distribution channels. The goal is to enhance customer engagement, expand market reach, and differentiate the brand in competitive markets. Marketing innovation leverages consumer insights, technology, and creative messaging to influence purchase behavior and build loyalty. For example, digital campaigns, influencer marketing, and experiential promotions are modern forms. This type of innovation helps firms connect with target audiences more effectively, communicate product value, and stimulate demand in ways that traditional marketing may not achieve.

  • Organizational Innovation:

Organizational innovation refers to changes in a company’s structure, management practices, or business models to improve efficiency, flexibility, or competitiveness. This includes new workflows, team structures, leadership approaches, or collaborative systems. It enhances decision-making, resource utilization, and employee engagement, ultimately supporting innovation in products or services. Organizational innovation is crucial for adapting to market changes, fostering creativity, and sustaining long-term growth. Companies adopting innovative organizational practices can respond faster to consumer needs, implement strategies effectively, and maintain a competitive edge. It complements other types of innovation by providing a supportive internal environment for success.

Product features that affect the adoption:

  • Relative Advantage:

Relative advantage refers to the degree to which a product is perceived as better than existing alternatives. Consumers are more likely to adopt innovations that offer clear benefits, such as improved performance, convenience, cost savings, or enhanced status. The greater the perceived advantage, the faster the adoption rate. Marketers highlight unique selling points and practical benefits to emphasize relative advantage. Products that significantly improve efficiency or solve problems effectively are adopted more readily. If consumers cannot perceive a meaningful improvement, even innovative products may face resistance in the market.

  • Compatibility:

Compatibility measures how well a new product aligns with existing values, experiences, and needs of consumers. Innovations that fit seamlessly into current lifestyles, habits, or social norms are adopted more easily. A product incompatible with consumer expectations or routines may face hesitation or rejection. For example, technology requiring significant behavioral changes may experience slower adoption. Marketers must understand target audiences and design products that integrate with their preferences, culture, and usage patterns. Higher compatibility reduces perceived risk, increases comfort, and encourages quicker acceptance, ensuring smoother diffusion of the innovation in the market.

  • Complexity:

Complexity refers to the perceived difficulty in understanding or using a product. Products that are simple, intuitive, and easy to learn are adopted faster, while those perceived as complicated may discourage potential users. High complexity increases the learning curve, frustration, and perceived risk, slowing diffusion. Companies often provide tutorials, demonstrations, and user-friendly designs to reduce complexity. Innovations that appear accessible and convenient encourage experimentation and trial usage. Reducing complexity not only enhances adoption but also boosts customer satisfaction, loyalty, and word-of-mouth promotion, accelerating the overall diffusion process in the target market.

  • Trialability:

Trialability is the extent to which consumers can experiment with a product before making a full commitment. Products that allow sampling, demonstrations, or trial periods reduce perceived risk and uncertainty, making adoption easier. Trial experiences help consumers evaluate benefits, usability, and compatibility with their needs. High trialability fosters confidence, encourages word-of-mouth promotion, and often accelerates the diffusion process. Companies frequently use free trials, pilot programs, or temporary usage options to increase trialability. When consumers can experience a product firsthand, they are more likely to adopt it permanently and recommend it to others.

  • Observability:

Observability refers to how visible the results and benefits of a product are to others. Innovations whose advantages are easily seen or demonstrated encourage adoption through social influence and peer validation. Consumers are more likely to try products that others use successfully, as it reduces uncertainty and builds trust. Observability can be enhanced through testimonials, social media sharing, or public demonstrations. Products with high observability benefit from positive word-of-mouth, imitation, and faster market penetration. The more tangible and noticeable the outcomes of using an innovation, the higher the likelihood that potential adopters will follow suit.

The Health Belief Model

The Health Belief Model (HBM) was developed in the early 1950s by social scientists at the U.S. Public Health Service in order to understand the failure of people to adopt disease prevention strategies or screening tests for the early detection of disease. Later uses of HBM were for patients’ responses to symptoms and compliance with medical treatments. The HBM suggests that a person’s belief in a personal threat of an illness or disease together with a person’s belief in the effectiveness of the recommended health behavior or action will predict the likelihood the person will adopt the behavior.

The HBM derives from psychological and behavioral theory with the foundation that the two components of health-related behavior are

  • The desire to avoid illness, or conversely get well if already ill.
  • The belief that a specific health action will prevent, or cure, illness.

Ultimately, an individual’s course of action often depends on the person’s perceptions of the benefits and barriers related to health behavior. There are six constructs of the HBM. The first four constructs were developed as the original tenets of the HBM. The last two were added as research about the HBM evolved.

Perceived susceptibility

This refers to a person’s subjective perception of the risk of acquiring an illness or disease. There is wide variation in a person’s feelings of personal vulnerability to an illness or disease.

Perceived severity

This refers to a person’s feelings on the seriousness of contracting an illness or disease (or leaving the illness or disease untreated). There is wide variation in a person’s feelings of severity, and often a person considers the medical consequences (e.g., death, disability) and social consequences (e.g., family life, social relationships) when evaluating the severity.

Perceived benefits

This refers to a person’s perception of the effectiveness of various actions available to reduce the threat of illness or disease (or to cure illness or disease). The course of action a person takes in preventing (or curing) illness or disease relies on consideration and evaluation of both perceived susceptibility and perceived benefit, such that the person would accept the recommended health action if it was perceived as beneficial.

Perceived barriers

This refers to a person’s feelings on the obstacles to performing a recommended health action. There is wide variation in a person’s feelings of barriers, or impediments, which lead to a cost/benefit analysis. The person weighs the effectiveness of the actions against the perceptions that it may be expensive, dangerous (e.g., side effects), unpleasant (e.g., painful), time-consuming, or inconvenient.

Cue to action

This is the stimulus needed to trigger the decision-making process to accept a recommended health action. These cues can be internal (e.g., chest pains, wheezing, etc.) or external (e.g., advice from others, illness of family member, newspaper article, etc.).

Self-efficacy

This refers to the level of a person’s confidence in his or her ability to successfully perform a behavior. This construct was added to the model most recently in mid-1980. Self-efficacy is a construct in many behavioral theories as it directly relates to whether a person performs the desired behavior.

Limitations of Health Belief Model

There are several limitations of the HBM which limit its utility in public health. Limitations of the model include the following:

  • It does not account for a person’s attitudes, beliefs, or other individual determinants that dictate a person’s acceptance of a health behavior.
  • It does not take into account behaviors that are habitual and thus may inform the decision-making process to accept a recommended action (e.g., smoking).
  • It does not take into account behaviors that are performed for non-health related reasons such as social acceptability.
  • It does not account for environmental or economic factors that may prohibit or promote the recommended action.
  • It assumes that everyone has access to equal amounts of information on the illness or disease.
  • It assumes that cues to action are widely prevalent in encouraging people to act and that “health” actions are the main goal in the decision-making process.

The HBM is more descriptive than explanatory, and does not suggest a strategy for changing health-related actions. In preventive health behaviors, early studies showed that perceived susceptibility, benefits, and barriers were consistently associated with the desired health behavior; perceived severity was less often associated with the desired health behavior. The individual constructs are useful, depending on the health outcome of interest, but for the most effective use of the model it should be integrated with other models that account for the environmental context and suggest strategies for change.

The Ecological Model

An ecosystem model is an abstract, usually mathematical, representation of an ecological system (ranging in scale from an individual population, to an ecological community, or even an entire biome), which is studied to better understand the real system.

Using data gathered from the field, ecological relationships such as the relation of sunlight and water availability to photosynthetic rate, or that between predator and prey populations are derived, and these are combined to form ecosystem models. These model systems are then studied in order to make predictions about the dynamics of the real system. Often, the study of inaccuracies in the model (when compared to empirical observations) will lead to the generation of hypotheses about possible ecological relations that are not yet known or well understood. Models enable researchers to simulate large-scale experiments that would be too costly or unethical to perform on a real ecosystem. They also enable the simulation of ecological processes over very long periods of time (i.e. simulating a process that takes centuries in reality, can be done in a matter of minutes in a computer model).

Ecosystem models have applications in a wide variety of disciplines, such as natural resource management, ecotoxicology and environmental health, agriculture, and wildlife conservation. Ecological modelling has even been applied to archaeology with varying degrees of success, for example, combining with archaeological models to explain the diversity and mobility of stone tools.

Types of The Ecological Model

There are two major types of ecological models, which are generally applied to different types of problems:

  • Analytic models
  • Simulation / computational models

Analytic models are typically relatively simple (often linear) systems, that can be accurately described by a set of mathematical equations whose behavior is well-known. Simulation models on the other hand, use numerical techniques to solve problems for which analytic solutions are impractical or impossible. Simulation models tend to be more widely used, and are generally considered more ecologically realistic, while analytic models are valued for their mathematical elegance and explanatory power. Ecopath is a powerful software system which uses simulation and computational methods to model marine ecosystems. It is widely used by marine and fisheries scientists as a tool for modelling and visualising the complex relationships that exist in real world marine ecosystems.

The Ecological Model design

The process of model design begins with a specification of the problem to be solved, and the objectives for the model.

Ecological systems are composed of an enormous number of biotic and abiotic factors that interact with each other in ways that are often unpredictable, or so complex as to be impossible to incorporate into a computable model. Because of this complexity, ecosystem models typically simplify the systems they are studying to a limited number of components that are well understood, and deemed relevant to the problem that the model is intended to solve.

The process of simplification typically reduces an ecosystem to a small number of state variables and mathematical functions that describe the nature of the relationships between them. The number of ecosystem components that are incorporated into the model is limited by aggregating similar processes and entities into functional groups that are treated as a unit.

After establishing the components to be modeled and the relationships between them, another important factor in ecosystem model structure is the representation of space used. Historically, models have often ignored the confounding issue of space. However, for many ecological problems spatial dynamics are an important part of the problem, with different spatial environments leading to very different outcomes. Spatially explicit models (also called “spatially distributed” or “landscape” models) attempt to incorporate a heterogeneous spatial environment into the model. A spatial model is one that has one or more state variables that are a function of space, or can be related to other spatial variables.

Validation

After construction, models are validated to ensure that the results are acceptably accurate or realistic. One method is to test the model with multiple sets of data that are independent of the actual system being studied. This is important since certain inputs can cause a faulty model to output correct results. Another method of validation is to compare the model’s output with data collected from field observations. Researchers frequently specify beforehand how much of a disparity they are willing to accept between parameters output by a model and those computed from field data.

Theory of Reasoned Action

The theory of reasoned action (ToRA or TRA) aims to explain the relationship between attitudes and behaviours within human action. It is mainly used to predict how individuals will behave based on their pre-existing attitudes and behavioral intentions. An individual’s decision to engage in a particular behavior is based on the outcomes the individual expects will come as a result of performing the behavior. Developed by Martin Fishbein and Icek Ajzen in 1967, the theory derived from previous research in social psychology, persuasion models, and attitude theories. Fishbein’s theories suggested a relationship between attitude and behaviors (the A-B relationship). However, critics estimated that attitude theories were not proving to be good indicators of human behavior. The TRA was later revised and expanded by the two theorists in the following decades to overcome any discrepancies in the A-B relationship with the theory of planned behavior (TPB) and reasoned action approach (RAA). The theory is also used in communication discourse as a theory of understanding.

The primary purpose of the TRA is to understand an individual’s voluntary behavior by examining the underlying basic motivation to perform an action. TRA states that a person’s intention to perform a behavior is the main predictor of whether or not they actually perform that behavior. Additionally, the normative component (i.e. social norms surrounding the act) also contributes to whether or not the person will actually perform the behavior. According to the theory, intention to perform a certain behavior precedes the actual behavior. This intention is known as behavioral intention and comes as a result of a belief that performing the behavior will lead to a specific outcome. Behavioral intention is important to the theory because these intentions “are determined by attitudes to behaviors and subjective norms”. The theory of reasoned action suggests that stronger intentions lead to increased effort to perform the behavior, which also increases the likelihood for the behavior to be performed.

Key concepts and conditions

Behavior

A positivistic approach to behavior research, TRA attempts to predict and explain one’s intention of performing a certain behavior. The theory requires that behavior be clearly defined in terms of the four following concepts: Action (e.g. to go get), Target (e.g. a mammogram), Context (e.g. at the breast screening center), and Time (e.g. in the 12 months). According to TRA, behavioral intention is the main motivator of behavior, while the two key determinants on behavioral intention are people’s attitudes and norms. By examining attitudes and subjective norms, researchers can gain an understanding as to whether or not one will perform the intended action.

Attitudes

According to TRA, attitudes are one of the key determinants of behavioral intention and refer to the way people feel towards a particular behavior. These attitudes are influenced by two factors: the strength of behavioral beliefs regarding the outcomes of the performed behavior (i.e. whether or not the outcome is probable) and the evaluation of the potential outcomes (i.e. whether or not the outcome is positive). Attitudes regarding a certain behavior can either be positive, negative or neutral. The theory stipulates that there exists a direct correlation between attitudes and outcomes, such that if one believes that a certain behavior will lead to a desirable or favorable outcome, then one is more likely to have a positive attitude towards the behavior. Alternatively, if one believes that a certain behavior will lead to an undesirable or unfavorable outcome, then one is more likely to have a negative attitude towards the behavior.

Behavioral belief

Behavioral belief allows us to understand people’s motivations for their behavior in terms of the behavior’s consequences. This concept stipulates that people tend to associate the performance of a certain behavior with a certain set of outcomes or features. For example, a person believes that if he or she studies for a month for his or her driver’s license test, that one will pass the test after failing it the first time without studying at all. Here, the behavioral belief is that studying for a month is equated with success, whereas not studying at all is associated with failure.

Evaluation

The evaluation of the outcome refers to the way people perceive and evaluate the potential outcomes of a performed behavior. Such evaluations are conceived in a binary “good-bad” fashion-like manner. For example, a person may evaluate the outcome of quitting smoking cigarettes as positive if the behavioral belief is improved breathing and clean lungs. Conversely, a person may evaluate the outcome of quitting smoking cigarettes as negative if the behavioral belief is weight gain after smoking cessation.

Subjective norms

Subjective norms are also one of the key determinants of behavioral intention and refer to the way perceptions of relevant groups or individuals such as family members, friends, and peers may affect one’s performance of the behavior. Ajzen defines subjective norms as the “perceived social pressure to perform or not perform the behavior”. According to TRA, people develop certain beliefs or normative beliefs as to whether or not certain behaviors are acceptable. These beliefs shape one’s perception of the behavior and determine one’s intention to perform or not perform the behavior. For example, if one believes that recreational drug use (the behavior) is acceptable within one’s social group, one will more likely be willing to engage in the activity. Alternatively, if one’s friends groups perceive that the behavior is bad, one will be less likely to engage in recreational drug use. However, subjective norms also take into account people’s motivation to comply with their social circle’s views and perceptions, which vary depending on the situation and the individual’s motivations.

Normative beliefs

Normative beliefs touch on whether or not referent relevant groups approve of the action. There exists a direct correlation between normative beliefs and performance of the behavior. Usually, the more likely the referent groups will approve of the action, the more likely the individual perform the act. Conversely, the less likely the referent groups will approve of the action, the less likely the individual will perform the act.

Motivation to comply

Motivation to comply addresses the fact that individuals may or may not comply with social norms of the referent groups surrounding the act. Depending on the individual’s motivations in terms of adhering to social pressures, the individual will either succumb to the social pressures of performing the act if it is deemed acceptable, or alternatively will resist to the social pressures of performing the act if it is deemed unacceptable.

Behavioral intention

Behavioral intention is a function of both attitudes and subjective norms toward that behavior (also known as the normative component). Attitudes being how strongly one holds the attitude toward the act and subjective norms being the social norms associated with the act. The stronger the attitude and the more positive the subjective norm, the higher the A-B relationship should be. However, the attitudes and subjective norms are unlikely to be weighted equally in predicting behavior. Depending on the individual and situation, these factors might have different impacts on behavioral intention, thus a weight is associated with each of these factors. A few studies have shown that direct prior experience with a certain activity results in an increased weight on the attitude component of the behavior intention function.

Theory of Planned Behaviour

In psychology, the theory of planned behaviour (abbreviated TPB) is a theory that links one’s beliefs and behaviour.

The theory states that intention toward attitude, subject norms, and perceived behavioural control, together shape an individual’s behavioural intentions and behaviours.

The concept was proposed by Icek Ajzen to improve on the predictive power of the theory of reasoned action by including perceived behavioural control. It has been applied to studies of the relations among beliefs, attitudes, behavioural intentions and behaviours in various fields such as advertising, public relations, advertising campaigns, healthcare, sport management and sustainability.

Concepts of key variables

Normative beliefs and subjective norms

  • Normative belief: an individual’s perception of social normative pressures, or relevant others’ beliefs that they should or should not perform such behaviour.
  • Subjective norm: an individual’s perception about the particular behaviour, which is influenced by the judgment of significant others (e.g., parents, spouse, friends, teachers).

Control beliefs and perceived behavioural control

  • Control beliefs: an individual’s beliefs about the presence of factors that may facilitate or hinder performance of the behaviour. The concept of perceived behavioural control is conceptually related to self-efficacy.
  • Perceived behavioural control: an individual’s perceived ease or difficulty of performing the particular behaviour. It is assumed that perceived behavioural control is determined by the total set of accessible control beliefs.

Behavioural intention and behaviour

  • Behavioural intention: an indication of an individual’s readiness to perform a given behaviour. It is assumed to be an immediate antecedent of behaviour. It is based on attitude toward the behaviour, subjective norm, and perceived behavioural control, with each predictor weighted for its importance in relation to the behaviour and population of interest.
  • Behaviour: an individual’s observable response in a given situation with respect to a given target. Ajzen said a behaviour is a function of compatible intentions and perceptions of behavioural control in that perceived behavioural control is expected to moderate the effect of intention on behaviour, such that a favorable intention produces the behaviour only when perceived behavioural control is strong.

Conceptual / operational comparison

Perceived behavioural control vs. self-efficacy

As Ajzen (1991) stated in the theory of planned behaviour, knowledge of the role of perceived behavioural control came from Bandura’s concept of self-efficacy. More recently, Fishbein and Cappella stated[16] that self-efficacy is the same as perceived behavioural control in his integrative model, which is also measured by items of self-efficacy in a previous study.

In previous studies, the construction and the number of item inventory of perceived behavioural control have depended on each particular health topic. For example, for smoking topics, it is usually measured by items such as “I don’t think I am addicted because I can really just not smoke and not crave for it,” and “It would be really easy for me to quit.”

The concept of self-efficacy is rooted in Bandura’s social cognitive theory. It refers to the conviction that one can successfully execute the behaviour required to produce the outcome. The concept of self-efficacy is used as perceived behavioural control, which means the perception of the ease or difficulty of the particular behaviour. It is linked to control beliefs, which refers to beliefs about the presence of factors that may facilitate or impede performance of the behaviour.

It is usually measured with items which begins with the stem, “I am sure I can … (e.g., exercise, quit smoking, etc.)” through a self-report instrument in their questionnaires. Namely, it tries to measure the confidence toward the probability, feasibility, or likelihood of executing given behaviour.

Attitude toward behaviour vs. outcome expectancy

The theory of planned behaviour specifies the nature of relationships between beliefs and attitudes. According to these models, people’s evaluations of, or attitudes toward behaviour are determined by their accessible beliefs about the behaviour, where a belief is defined as the subjective probability that the behaviour will produce a certain outcome. Specifically, the evaluation of each outcome contributes to the attitude in direct proportion to the person’s subjective possibility that the behaviour produces the outcome in question.

Outcome expectancy was originated from the expectancy-value model. It is a variable-linking belief, attitude, opinion and expectation. The theory of planned behaviour’s positive evaluation of self-performance of the particular behaviour is similar to the concept to perceived benefits, which refers to beliefs regarding the effectiveness of the proposed preventive behaviour in reducing the vulnerability to the negative outcomes, whereas their negative evaluation of self-performance is similar to perceived barriers, which refers to evaluation of potential negative consequences that might result from the enactment of the espoused health behaviour.

Social influence

The concept of social influence has been assessed by the social norm and normative belief in both the theory of reasoned action and theory of planned behaviour. Individuals’ elaborative thoughts on subjective norms are perceptions on whether they are expected by their friends, family and the society to perform the recommended behaviour. Social influence is measured by evaluation of various social groups. For example, in the case of smoking:

  • Subjective norms from the peer group include thoughts such as, “Most of my friends smoke,” or “I feel ashamed of smoking in front of a group of friends who don’t smoke”;
  • Subjective norms from the family include thoughts such as, “All of my family smokes, and it seems natural to start smoking,” or “My parents were really mad at me when I started smoking”; and
  • Subjective norms from society or culture include thoughts such as, “Everyone is against smoking,” and “We just assume everyone is a nonsmoker.”

While most models are conceptualized within individual cognitive space, the theory of planned behaviour considers social influence such as social norm and normative belief, based on collectivistic culture-related variables. Given that an individual’s behaviour (e.g., health-related decision-making such as diet, condom use, quitting smoking and drinking, etc.) might very well be located in and dependent on the social networks and organization (e.g., peer group, family, school and workplace), social influence has been a welcomed addition.

Social Cognitive Learning Theory

Social Cognitive Theory (SCT) started as the Social Learning Theory (SLT) in the 1960s by Albert Bandura. It developed into the SCT in 1986 and posits that learning occurs in a social context with a dynamic and reciprocal interaction of the person, environment, and behavior. The unique feature of SCT is the emphasis on social influence and its emphasis on external and internal social reinforcement. SCT considers the unique way in which individuals acquire and maintain behavior, while also considering the social environment in which individuals perform the behavior. The theory takes into account a person’s past experiences, which factor into whether behavioral action will occur. These past experiences influences reinforcements, expectations, and expectancies, all of which shape whether a person will engage in a specific behavior and the reasons why a person engages in that behavior.

Many theories of behavior used in health promotion do not consider maintenance of behavior, but rather focus on initiating behavior. This is unfortunate as maintenance of behavior, and not just initiation of behavior, is the true goal in public health. The goal of SCT is to explain how people regulate their behavior through control and reinforcement to achieve goal-directed behavior that can be maintained over time. The first five constructs were developed as part of the SLT; the construct of self-efficacy was added when the theory evolved into SCT.

  1. Reciprocal Determinism

This is the central concept of SCT. This refers to the dynamic and reciprocal interaction of person (individual with a set of learned experiences), environment (external social context), and behavior (responses to stimuli to achieve goals).

  1. Behavioral Capability

This refers to a person’s actual ability to perform a behavior through essential knowledge and skills. In order to successfully perform a behavior, a person must know what to do and how to do it. People learn from the consequences of their behavior, which also affects the environment in which they live.

  1. Observational Learning

This asserts that people can witness and observe a behavior conducted by others, and then reproduce those actions. This is often exhibited through “modeling” of behaviors. If individuals see successful demonstration of a behavior, they can also complete the behavior successfully.

  1. Reinforcements

This refers to the internal or external responses to a person’s behavior that affect the likelihood of continuing or discontinuing the behavior. Reinforcements can be self-initiated or in the environment, and reinforcements can be positive or negative. This is the construct of SCT that most closely ties to the reciprocal relationship between behavior and environment.

  1. Expectations

This refers to the anticipated consequences of a person’s behavior. Outcome expectations can be health-related or not health-related. People anticipate the consequences of their actions before engaging in the behavior, and these anticipated consequences can influence successful completion of the behavior. Expectations derive largely from previous experience. While expectancies also derive from previous experience, expectancies focus on the value that is placed on the outcome and are subjective to the individual.

  1. Self-efficacy

This refers to the level of a person’s confidence in his or her ability to successfully perform a behavior. Self-efficacy is unique to SCT although other theories have added this construct at later dates, such as the Theory of Planned Behavior. Self-efficacy is influenced by a person’s specific capabilities and other individual factors, as well as by environmental factors (barriers and facilitators).

Limitation of Social Cognitive Theory

There are several limitations of SCT, which should be considered when using this theory in public health. Limitations of the model include the following:

  • The theory assumes that changes in the environment will automatically lead to changes in the person, when this may not always be true.
  • The theory is loosely organized, based solely on the dynamic interplay between person, behavior, and environment. It is unclear the extent to which each of these factors into actual behavior and if one is more influential than another.
  • The theory heavily focuses on processes of learning and in doing so disregards biological and hormonal predispositions that may influence behaviors, regardless of past experience and expectations.
  • The theory does not focus on emotion or motivation, other than through reference to past experience. There is minimal attention on these factors.
  • The theory can be broad-reaching, so can be difficult to operationalize in entirety.

Social Cognitive Theory considers many levels of the social ecological model in addressing behavior change of individuals. SCT has been widely used in health promotion given the emphasis on the individual and the environment, the latter of which has become a major point of focus in recent years for health promotion activities. As with other theories, applicability of all the constructs of SCT to one public health problem may be difficult especially in developing focused public health programs.

The Behavioral Economics Framework

Behavioral economics studies the effects of psychological, cognitive, emotional, cultural and social factors on the decisions of individuals and institutions and how those decisions vary from those implied by classical economic theory.

Behavioral economics is primarily concerned with the bounds of rationality of economic agents. Behavioral models typically integrate insights from psychology, neuroscience and microeconomic theory. The study of behavioral economics includes how market decisions are made and the mechanisms that drive public choice. The three prevalent themes in behavioral economics are:

  • Heuristics: Humans make 95% of their decisions using mental shortcuts or rules of thumb.
  • Framing: The collection of anecdotes and stereotypes that make up the mental filters individuals rely on to understand and respond to events.
  • Market inefficiencies: These include mis-pricing and non-rational decision making.

In 2002, psychologist Daniel Kahneman was awarded the Nobel Memorial Prize in Economic Sciences “for having integrated insights from psychological research into economic science, especially concerning human judgment and decision-making under uncertainty.” In 2013, economist Robert J. Shiller received the Nobel Memorial Prize in Economic Sciences “for his empirical analysis of asset prices” (within the field of behavioral finance). In 2017, economist Richard Thaler was awarded the Nobel Memorial Prize in Economic Sciences for “his contributions to behavioral economics and his pioneering work in establishing that people are predictably irrational in ways that defy economic theory.”

The field of behavioral economics blends ideas from psychology and economics, and it can provide valuable insight that individuals are not behaving in their own best interests.

Behavioral economics provides a framework to understand when and how people make errors. Systematic errors or biases recur predictably in particular circumstances. Lessons from behavioral economics can be used to create environments that nudge people toward wiser decisions and healthier lives.

Behavioral economics emerged against the backdrop of the traditional economic approach known as rational choice model. The rational person is assumed to correctly weigh costs and benefits and calculate the best choices for himself. The rational person is expected to know his preferences (both present and future), and never flip-flop between two contradictory desires. He has perfect self-control and can restrain impulses that may prevent him from achieving his long-term goals.

Traditional economics uses these assumptions to predict real human behavior. The standard policy advice that stems from this way of thinking is to give people as many choices as possible, and let them choose the one they like best (with minimum government intervention). Because they know their preferences better than government officials do. Individuals are in the best position to know what is best for them.

In contrast, behavioral economics shows that actual human beings do not act that way. People have limited cognitive abilities and a great deal of trouble exercising self-control. People often make choices that bear a mixed relationship to their own preference (happiness). They tend to choose the option that has the greatest immediate appeal at the cost of long-term happiness, such as taking drugs or overeating.

They are profoundly influenced by context, and often have little idea of what they will prefer next year or even tomorrow. As Daniel Kahneman (2011, p5) put this, “It seems that traditional economics and behavioral economics are describing two different species.” The latter shows that we are exceptionally inconsistent and fallible human beings. We choose a goal and then frequently act against it because self-control prevents us from implementing our goals.

Behavioral economics traces these decision errors to the design of the human mind. Neuroscientists argue that the mind consists of many different parts (mental processes), each operating by its own logic (Kurzban, 2011). Brocas and Carrillo (2013) note that the brain is best represented by an organization of systems that interact with each other. A key insight is that the brain is a democracy (Tononi, 2012). That is, there is no dominant decision-maker. Although the behavioral goal of an individual can be stated as maximizing happiness, reaching that goal requires contributions from several brain regions.

Behavioral economics attempts to integrate psychologists’ understanding of human behavior into economic analysis. In this respect, behavioral economics parallels cognitive psychology, which attempts to guide individuals toward more healthy behaviors by correcting cognitive and emotional barriers to the pursuit of genuine self-interest (Lowenstein, and Haisley, 2008).

Finally, behavioral economics suggests ways how policymakers might restructure environments to facilitate better choices (Sunstein, 2014). The focus on errors suggests ways that policymakers might restructure environments to facilitate better choices. For example, simply rearranging items that are currently offered within the school encourages children to buy more nutritious items (e.g., placing the fruit at eye level, making choices less convenient by moving soda machines into distant areas, or requiring students to pay cash for desserts and soft drinks).

In sum, the basic message of behavioral economics is that humans are hard-wired to make judgment errors and they need a nudge to make decisions that are in their own best interest. The understanding of where people go wrong can help people go right. This approach complements and enhances the rational choice model.

The Nudge Factor

Nudge is a concept in behavioral economics, political theory, and behavioral sciences which proposes positive reinforcement and indirect suggestions as ways to influence the behavior and decision making of groups or individuals. Nudging contrasts with other ways to achieve compliance, such as education, legislation or enforcement.

The nudge concept was popularized in the 2008 book Nudge: Improving Decisions About Health, Wealth, and Happiness, by two American scholars at the University of Chicago: behavioral economist Richard Thaler and legal scholar Cass Sunstein. It has influenced British and American politicians. Several nudge units exist around the world at the national level (UK, Germany, Japan and others) as well as at the international level (e.g. World Bank, UN, and the European Commission). It is disputed whether “nudge theory” is a recent novel development in behavioral economics or merely a new term for one of many methods for influencing behavior, investigated in the sciences of behavior analysis.

The first formulation of the term and associated principles was developed in cybernetics by James Wilk before 1995 and described by Brunel University academic D. J. Stewart as “the art of the nudge” (sometimes referred to as micronudges). It also drew on methodological influences from clinical psychotherapy tracing back to Gregory Bateson, including contributions from Milton Erickson, Watzlawick, Weakland and Fisch, and Bill O’Hanlon. In this variant, the nudge is a microtargetted design geared towards a specific group of people, irrespective of the scale of intended intervention.

In 2008, Richard Thaler and Cass Sunstein’s book Nudge: Improving Decisions About Health, Wealth, and Happiness brought nudge theory to prominence. It also gained a following among US and UK politicians, in the private sector and in public health. The authors refer to influencing behaviour without coercion as libertarian paternalism and the influencers as choice architects. Thaler and Sunstein defined their concept as:

A nudge, as we will use the term, is any aspect of the choice architecture that alters people’s behavior in a predictable way without forbidding any options or significantly changing their economic incentives. To count as a mere nudge, the intervention must be easy and cheap to avoid. Nudges are not mandates. Putting fruit at eye level counts as a nudge. Banning junk food does not.

In this form, drawing on behavioral economics, the nudge is more generally applied to influence behaviour.

One of the most frequently cited examples of a nudge is the etching of the image of a housefly into the men’s room urinals at Amsterdam’s Schiphol Airport, which is intended to “improve the aim”.

Types of Nudges

Nudges are small changes in environment that are easy and inexpensive to implement. Several different techniques exist for nudging, including defaults, social proof heuristics, and increasing the salience of the desired option.

A default option is the option an individual automatically receives if he or she does nothing. People are more likely to choose a particular option if it is the default option. For example, Pichert & Katsikopoulos found that a greater number of consumers chose the renewable energy option for electricity when it was offered as the default option.

A social proof heuristic refers to the tendency for individuals to look at the behavior of other people to help guide their own behavior. Studies have found some success in using social proof heuristics to nudge individuals to make healthier food choices.

When an individual’s attention is drawn towards a particular option, that option will become more salient to the individual, and he or she will be more likely to choose to that option. As an example, in snack shops at train stations in the Netherlands, consumers purchased more fruit and healthy snack options when they were relocated next to the cash register. Since then, other similar studies have been made regarding the placement of healthier food options close to the checkout counter and the effect on the consuming behavior of the customers and this is now considered an effective and well-accepted nudge.

Application of Theory

Behavioral insights and nudges are currently used in many countries around the world.

  1. Government

In 2008, the United States appointed Sunstein, who helped develop the theory, as administrator of the Office of Information and Regulatory Affairs

Notable applications of nudge theory include the formation of the British Behavioural Insights Team in 2010. It is often called the “Nudge Unit”, at the British Cabinet Office, headed by David Halpern.

Both Prime Minister David Cameron and President Barack Obama sought to employ nudge theory to advance domestic policy goals during their terms.

In Australia, the government of New South Wales established a Behavioural Insights community of practice.

In 2020, the UK government of Boris Johnson decided to rely on nudge theory to fight the coronavirus pandemic. Patrick Vallance, the UK’s chief scientific adviser, seeks to encourage “herd immunity” with this strategy.

  1. Business

Nudge theory has also been applied to business management and corporate culture, such as in relation to health, safety and environment (HSE) and human resources. Regarding its application to HSE, one of the primary goals of nudge is to achieve a “zero accident culture”.

Leading Silicon Valley companies are forerunners in applying nudge theory in corporate setting. These companies are using nudges in various forms to increase productivity and happiness of employees. Recently, further companies are gaining interest in using what is called “nudge management” to improve the productivity of their white-collar workers.

  1. Healthcare

Lately, the nudge theory has also been used in different ways to make health care professionals make more deliberate decisions in numerous areas. For example, nudging has been used as a way to improve hand hygiene among health care workers to decrease the number of healthcare associated infections. It has also been used as a way to make fluid administration a more thought-out decision in intensive care units, with the intention of reducing well known complications of fluid overload.

The Science Of Habit Farming

Each day, humans and animals rely on habits to complete routine tasks such as eating and sleeping. As new habits are formed, this enables us to do things automatically without thinking. As the brain starts to develop a new habit, in as little as a half a second, one region of the brain, the dorsolateral striatum, experiences a short burst in activity. This activity burst increases as the habit becomes stronger. A Dartmouth study demonstrates how habits can be controlled depending on how active the dorsolateral striatum is. The results are published in the Journal of Neuroscience.

In prior research at MIT, the senior author found that this burst in brain activity in the dorsolateral striatum correlated with how habitual a running maze task was for rats. The activity was found to be accentuated at the beginning and end of the maze run.

For this study, the researchers sought to manipulate this burst in brain activity in rats using a method called optogenetics. With this method, the neurons (brain cells) in the dorsolateral striatum, which have been found to be associated with forming habits, can be excited or inhibited using light. Optogenetics enables the brain cells to express a receptor that is sensitive to light, and is painless. A flashing blue light excites the brain cells while a flashing yellow light inhibits the cells and shuts them down.

Using maze running tasks, rats were trained to run in a cross-shaped maze. (There was only one rat in a maze at a time). The rats began in one of two starting arms and ran from one end of the cross and ran to the center decision point. They were trained to turn either left of right and run to the end, where a sugar pellet reward was waiting; only one arm of the cross was baited with the reward. As soon as the animals started the maze run and turned in the correct direction of where the reward was located, they received a sugar pellet reward.

After the rats had learned the maze training runs, the optogenetics component of using the flashing color lights to manipulate the dorsolateral striatum activity, was incorporated. When the cells in the dorsolateral striatum were excited for just a half a second as the rats initiated their runs, the rats would run more vigorously and habitually on the entire maze. The habit had been formed, once the rats ran to the center of the cross-shaped maze and turned immediately towards the direction of where the reward was located. The animals would no longer stop at the center to look around, once they knew where to go.

In contrast, when the cells where inhibited, the rats were slow and appeared to lose their habit altogether. Once they reached the center of the cross-shaped maze, they paused and would turn around a lot as though deliberating, before ultimately making their choice. Even more striking, the researchers also tested how habitual the animals were by changing the tasty reward to something not tasty. In this case, the excitation made the rats continue running by habit for the now unpleasant outcome, while the inhibition made the rats essentially refuse to run when there was no reward to gain from it.

When the researchers applied the light manipulations during the middle of the runs on another day, there was little effect. Once the rats had already set in motion the full sequence of behavior — run, turn and stop sequence -this habit appeared to dictate their actions, as if they were on auto-pilot.

“Our findings illustrate how habits can be controlled in a tiny time window when they are first set in motion. The strength of the brain activity in this window determines whether the full behavior becomes a habit or not,” explained senior author, Kyle S. Smith, an associate professor and director of graduate studies in the department of psychological and brain sciences at Dartmouth, whose lab focuses on the neuroscience of reward and action. “The results demonstrate how activity in the dorsolateral striatum when habits are formed really does control how habitual animals are, providing evidence of a causal relationship,” he added.

Gaining a better understanding of the specific role that the dorsolateral striatum plays in habit memory and other behaviors is critical. Damage to this brain area has been found to be associated with Parkinson’s disease, a neurodegenerative disorder that often affects body movement. In the study, the researchers explain how targeting the time window as to when habits are formed could be leveraged in “designing intervention strategies for humans with otherwise treatment-resistant compulsive behaviors.”

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